Sciencentre Photos
Audio and Visual Feedback

The user places both their hands on the metallic [conductive] surfaces, and is presented with both visual and audio feedback on the state of their heartbeat.
The LED in the centre of the console displays a digital, numeric readout, while the speaker on the top-right of the console thumps rhythmically at the same rate.
Reflective Surfaces


The user's view is distorted through the use of continual reflections and a combination of patterned flooring. Ambient, gradually changing coloured lighting was also put to use.
In the second photo, the user looks through a peephole onto a mirror which reflects onto a mirror on the peephole's wall, and so on. Creating the illusion of depth. Again, this could be emulated through a simulated projection.
Projected Floor Surfaces

This exhibit suggested that, when walking across a narrow 'plank', the task became more difficult when our eyes perceived danger underneath (i.e. when the user was above a steep drop). The perceived absence of danger then made the plank walk easier.
Computer-generated visuals based on Human Movement

Zac makes his very own earthquake, with instantaneous visual feedback from the seismograph connected to the LCD screen. Zac does not have to wear any special equipment, nor does he have to know that he is interacting with a computer. The sign on the floor gives very clear, unambiguous instructions.
Humans closing the circuit

Placing a hand on both the aluminium and the copper plates allows the user to join a circuit (demonstrated in the analog meter on the top left).

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