text for the guides
Hi,
How's it going everyone? This is what I thought the guides could say. It's a little tacky, but I tried to make it adhere to the criteria as well as I could while also accomodating us well. I can change it if you don't like it. These texts will live in speech bubbles next to their respective guides:
Grid 16 Speech (Hallway grid before the juction)
From the beginning of their journey, students must navigate their way
through university. With all the doors of opportunity opening and closing
around them, it is a world that can feel very much like a maze. The flows
and cycles of the Creative Industries precinct create an environment that is
no exception. Taking a step forward might seem simple, but moving forward
with certain expectations may take you places you would not have
anticipated...
Grid 22 Speech (The Juction grid)
Students make choices everyday. Some are minute and have little effect on
their academic careers, others are far more significant and will change
their lives. The path to the left leads to a lecture hall. The right leads
to computer labs. Taking one path will mean another is left behind. But
what does each one mean? There is only one way to find out...
Grid 19 Speech (labs lv2 exit)
For Students at the Creative Industries Precinct, computers are an
invaluable resource. They are a tome of information as well as a tool which
can be used to show what students have learned. But what have you learned?
As a first stop, there is little that can be done within computer labs when
nothing has been asked of a student. It is too late to go back so a student
can only go foward...
Grid 24 Speech (coke machine exit)
Beyond this point is the entrance to a lecture hall, one of the most
significant parts of university. But as one of the first places for a
student to go on the Creative Industries Precinct, it can be quite
daunting. However, students typically come together as a group and form
close ties which can sometimes begin at lectures once they take that step
forward...

2 Comments:
I think the text is perfect, if a little detailed (it's going to have to be in a single, static image at no more than 640px x 480px).
Having said that, I think you've done well - it'd be interesting to see the wall tiles you generate from this.
Similarly, it would be almost trivial to hook up audio versions of these soliloquoys that are triggered to play back when the user moves into a given 'space'.
Good work, Zac!
Hi Zac,
I think the text bubbles are great! I think we'll have to make them a little less detailed - will have to chat about that in person I guess. Hey guys I met up with Andrew on Thursday and gave him another room's drawings. I will get the rest done tomorrow.
When are we next meeting?
Aleesha
Post a Comment
<< Home